At its last stage it will inevitably lead into a coma. Alzheimer's - similar to dementia: at early stages (when reflective faculty is still given) can alzheimer's disease cause cases of unease.At early stages (when reflective faculty is still given) can dementia cause cases of unease. Dementia - a similar slow progress as the four conditions above.Bad back - a similar slow progress as hearing and eyesight loss.Frail - a similar slow progress as hearing and eyesight loss.Eyesight loss - same slow progress as hearing loss.Hearing loss - now advance slowly over time and is now case of hearing one day and be deaf the next one.Malaria - may cause liver inflammations, secondary liver damage, coma and/or encapsulate itself into your pawns livers.Plague - can cause the growth of benign tumors and may encapsulate itself in your pawns bones, causing additional benign growths or a new outbreak of the disease at a future time.The disease may also cause secondary damage to your pawns eyes or brain. Sleeping sickness - as previously mentioned, can cause a long-term condition that finally leads to a coma.At the latest stages, they may lapse into a coma. At later stages of the infection, other bodyparts, like your pawns internal organs or their brain, may take secondary damage, which again can cause future problems. The heavier the infection, the higher the chance for a sepsis. Wound infections - can now cause a severe sepsis, that is hard to cure (nearly impossible at a early stage of the game).Changes to existing diseases, long-term conditions and injuries (in excerpts): From that your pawn may awake - maybe twenty days later. Sleeping sickness, on the other hand, now has a chance to cause a long-term condition: a damage to essential brainparts which has no immidient effect, but inevitably leads to a case of coma in the foreseeable future. Some, like the plague, may cause a benign growth as secondary disease. For example: even if your pawns survived an infection with the plague, they may have encapsulated pathogens in their femur, spine or pelvis, which, at a later time, will cause a new outbreak of the dormant disease.Īlso diseases can now cause secondary diseases or long-term conditions. One pawn gets a heavy case of flu, the other only a light infection.ĭiseases now also aren't only a case of "sh*t or bust". This way it depends not only on your pawns ability to shake a disease off. But they all now have some randomness factor. I changed every single disease in the game. This section is by far the biggest part of this mod. Overhaul of existing and addition of new diseases Eating one per day helps shaking of some diseases.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |